Jesse’s Adventures #3 – Tomb Raider (2013)

Welcome to the world of Tomb Raider


Today’s Focus: Story, Gameplay, and Review

As usual, I like to say a few words before I ramble on about the games I write about.

Tomb Raider (2013) is an extraordinarily fun game. I’ve played it completely once, and the game was some of the best 15 hours of my life that I’ve wasted. I wouldn’t say “wasted” because I felt accomplished when the final credits ended. Anyways, this game is worth the time and money. Now, on to the focus.


The main protagonist of the game is Lara Croft, big surprise, and it is something like a prelude to her main Tomb raiding shenanigans. It focuses on the events that made her into The Lara Croft. She’s a young archaeologist looking for the final resting place of the fabled Sun Queen; Himiko. The whole game focuses on Lara and her expedition team trying to leave the Dragon’s Triangle, or Devil’s Sea to us Americans, while trying to survive the psychotic tribes of men who are actively seeking to slaughter them all.

Gameplay (Intro – First Chapter/Act)

The game starts with the shipwreck of the Endurance onto the shores of the island Yamatai. Most of the crew somehow makes it alive despite the unstable weather conditions, but Lara is kidnapped by some random crazy dude. She wakes up in a cave filled with corpses and other gross things.


The game is full of puzzles to solve, but this one was pretty straightforward. All I had to do was move my mouse until Lara caught on fire. It was actually uncomfortable playing this part, for she kept groaning because of the pain(The voice acting was superb).

After she falls, I cringe even further. Lara falls on some sort of steel rod, and it impales the left side of her hip. She rips it off, and walks it off like a real thug.


So Lara, presumably after being shocked by the pain and thus not feeling it, continues onward. She walks through a number of caves, and steps into her second puzzle. This time it took some brainpower to figure it out.


The puzzle dealt with buoyancy and other physics stuff that I’ve yet to learn. It also dealt with fire and things that go boooom.


The explosion opens the way for Lara, but it causes a chain reaction. Rocks start falling everywhere, and chaos ensues.


So after a quick time event, that is too gruesome to show, Lara barely manages to escape her captive, who is instead crushed by a falling boulder. Lara then has to scramble up a dirty and slippery hillside in other to reach freedom. The way is also filled with falling boulders that do not seem to enjoy the presence of humans.


And after she has escaped the cavern, the actual game begins.


We are greeted by a wonderful landscape, and the game’s title. I apologize if the visual doesn’t look too good, for this is the original version of the game. This is about as good as it gets, I promise. (The Definitive Edition was released mid-2014 but I didn’t see the point in getting it, though the graphics are 4 times better)

More pictures.


Lara then has to regroup with her expedition team while doing some awesome Parkour up an old WWII heavy fighter.


Eventually I got to a small campsite, and that’s where I stopped for the day.



Overall, this game is really fun, and it has a great story. Having already played this game before, I can give it a solid 9/10. There were a few aspects of the game that bugged me, such as the ending and mindless killing machine mode, but they were small. The story was well written for a reboot of the entire Tomb Raider franchise, and I eagerly await the sequel; Rise of the Tomb Raider.

Below are a few pictures from my first play through that look way better than the ones I have.




Bonus; Picture of Lara before and after the incident on the island


That’s it for now. This was Tomb Raider.

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